weatherless...................79.93763% offense.......................44.19598% balance.......................32.12794% hyperoffense..................16.20162% sand..........................11.73384% voltturn...................... 9.35966% hail.......................... 6.49221% stall......................... 4.91358% hailoffense................... 4.04878% semistall..................... 2.56088% sun........................... 1.45208% choice........................ 0.85513% sandstall..................... 0.70232% rain.......................... 0.51751% trickroom..................... 0.33083% dragmag....................... 0.20697% sunoffense.................... 0.19552% monotype...................... 0.16002% multiweather.................. 0.13132% monowater..................... 0.12036% rainoffense................... 0.02426% sandoffense................... 0.01922% tailwind...................... 0.01463% monoice....................... 0.01031% hailstall..................... 0.00881% tricksand..................... 0.00460% monopoison.................... 0.00387% monofighting.................. 0.00380% monoflying.................... 0.00372% monosteel..................... 0.00329% trickhail..................... 0.00324% monodragon.................... 0.00303% monofairy..................... 0.00278% monorock...................... 0.00190% monobug....................... 0.00163% mononormal.................... 0.00145% monopsychic................... 0.00137% monoghost..................... 0.00133% trickrain..................... 0.00077% monoelectric.................. 0.00055% monodark...................... 0.00042% monoground.................... 0.00022% gravity....................... 0.00021% rainstall..................... 0.00013% monograss..................... 0.00011% trapper....................... 0.00010% monofire...................... 0.00007% sunstall...................... 0.00004% tricksun...................... 0.00003% fear.......................... 0.00000% Stalliness (mean: -0.151) -2.0|### |### -1.5|###### |############# -1.0|############# |##################### -0.5|################ |##################### 0.0|############################## |####################### +0.5|############### |####### +1.0|### |### +1.5|# |## +2.0|# | +2.5|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.54%