weatherless...................56.95131% offense.......................54.67627% sun...........................29.58951% balance.......................20.92930% hyperoffense..................19.73744% rain..........................17.59736% multiweather..................10.86339% sand.......................... 6.37116% sunoffense.................... 4.53080% monotype...................... 4.04529% stall......................... 2.42577% semistall..................... 2.23122% rainoffense................... 1.50734% batonpass..................... 1.00256% dragmag....................... 0.95874% sunstall...................... 0.81502% sandoffense................... 0.80450% hail.......................... 0.60995% monofighting.................. 0.53108% monobug....................... 0.43468% monofire...................... 0.42416% voltturn...................... 0.40663% monowater..................... 0.36983% monopsychic................... 0.35230% choice........................ 0.33302% monodragon.................... 0.32075% monoghost..................... 0.31900% mononormal.................... 0.28044% monoflying.................... 0.27693% monosteel..................... 0.24363% monofairy..................... 0.22260% monodark...................... 0.17527% monograss..................... 0.13145% trickroom..................... 0.12094% sandstall..................... 0.11568% monoground.................... 0.11217% monorock...................... 0.11042% rainstall..................... 0.08939% monoelectric.................. 0.07186% trapper....................... 0.06836% monoice....................... 0.06660% hailoffense................... 0.04031% monopoison.................... 0.03330% tailwind...................... 0.03155% tricksun...................... 0.01753% gravity....................... 0.00701% allweather.................... 0.00175% Stalliness (mean: -0.381) -3.0| | -2.0|# |########## -1.0|################### |############################## 0.0|###################### |######### +1.0|#### |# +2.0|# | more negative = more offensive, more positive = more stall one # = 1.01%