sun...........................61.68044% offense.......................42.53031% weatherless...................27.84985% rain..........................24.78542% balance.......................22.27206% hyperoffense..................21.49892% multiweather..................16.45009% sunoffense....................12.03341% stall......................... 9.06327% semistall..................... 4.63544% sunstall...................... 4.03699% sand.......................... 2.11582% rainoffense................... 1.50607% monotype...................... 0.95682% dragmag....................... 0.63420% batonpass..................... 0.34444% sandoffense................... 0.31602% rainstall..................... 0.27961% mononormal.................... 0.26770% trickroom..................... 0.21465% voltturn...................... 0.20459% monodark...................... 0.11524% monodragon.................... 0.11113% monoghost..................... 0.10673% monoflying.................... 0.09267% monobug....................... 0.08606% trapper....................... 0.08337% choice........................ 0.06455% monofire...................... 0.05398% tailwind...................... 0.05014% hail.......................... 0.04996% monofairy..................... 0.03282% monopsychic................... 0.02983% sandstall..................... 0.02402% monograss..................... 0.02110% monofighting.................. 0.01771% tricksun...................... 0.01153% monosteel..................... 0.01010% monoelectric.................. 0.00875% monowater..................... 0.00772% hailoffense................... 0.00742% monoground.................... 0.00287% monorock...................... 0.00129% monoice....................... 0.00018% monopoison.................... 0.00006% gravity....................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.179) -3.0| | -2.0|## |################## -1.0|#################### |############################## 0.0|######################### |############### +1.0|####### |##### +2.0|####### |# more negative = more offensive, more positive = more stall one # = 0.76%