weatherless...................94.27447% offense.......................45.26537% balance.......................33.31424% hyperoffense.................. 9.79016% stall......................... 6.32616% semistall..................... 5.30408% voltturn...................... 4.93219% rain.......................... 2.94607% monotype...................... 2.23941% hail.......................... 2.12870% trickroom..................... 1.29483% monofighting.................. 1.06478% rainoffense................... 0.58684% sun........................... 0.43649% trickhail..................... 0.42763% sand.......................... 0.22338% monoice....................... 0.20379% mononormal.................... 0.18530% choice........................ 0.17869% monobug....................... 0.14571% monodark...................... 0.13468% monoflying.................... 0.13316% monofire...................... 0.12524% monograss..................... 0.07955% monoground.................... 0.07710% sunoffense.................... 0.06696% tailwind...................... 0.05320% monosteel..................... 0.05129% hailoffense................... 0.02945% monorock...................... 0.02151% monopsychic................... 0.01611% monowater..................... 0.01461% monoghost..................... 0.01403% multiweather.................. 0.00910% monopoison.................... 0.00794% hailstall..................... 0.00605% sandstall..................... 0.00506% dragmag....................... 0.00487% gravity....................... 0.00412% rainstall..................... 0.00193% Stalliness (mean: -0.018) |# -1.5|### |############ -1.0|################# |############################## -0.5|##################### |#################### 0.0|###################### |####################### +0.5|#################### |########### +1.0|########### |### +1.5|## |## +2.0|####### |# +2.5|# | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.48%