weatherless...................94.40154% offense.......................52.76651% balance.......................24.11752% hyperoffense.................. 9.39631% stall......................... 8.92063% voltturn...................... 7.21358% semistall..................... 4.79902% rain.......................... 3.80760% trickroom..................... 2.07699% hail.......................... 1.72623% monotype...................... 1.11087% rainoffense................... 1.02322% monofighting.................. 0.65088% monoice....................... 0.27589% trickhail..................... 0.24490% choice........................ 0.09102% monoground.................... 0.06759% sun........................... 0.06157% monofire...................... 0.03537% monoflying.................... 0.03440% monobug....................... 0.03268% monograss..................... 0.00807% hailoffense................... 0.00521% sunoffense.................... 0.00314% sand.......................... 0.00305% monodark...................... 0.00244% mononormal.................... 0.00182% hailstall..................... 0.00163% monorock...................... 0.00121% sandstall..................... 0.00098% monopsychic................... 0.00041% monopoison.................... 0.00036% monosteel..................... 0.00035% monoghost..................... 0.00019% monowater..................... 0.00000% multiweather.................. 0.00000% gravity....................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.056) | -1.5| |####### -1.0|######## |############################## -0.5|############ |####### 0.0|####### |######### +0.5|####### |###### +1.0|##### |# +1.5|# |## +2.0|#### |# +2.5| | +3.0|## | more negative = more offensive, more positive = more stall one # = 0.91%