weatherless...................69.33724% offense.......................55.29898% balance.......................21.59239% sun...........................18.56136% hyperoffense..................18.23310% rain..........................12.72949% multiweather.................. 7.79003% monotype...................... 6.94026% sand.......................... 6.07912% batonpass..................... 3.86233% semistall..................... 3.12482% stall......................... 1.75070% sunoffense.................... 1.34144% mononormal.................... 1.31444% hail.......................... 1.21781% rainoffense................... 0.79435% monoflying.................... 0.71193% monowater..................... 0.68351% choice........................ 0.66646% monodragon.................... 0.63946% sandoffense................... 0.60820% voltturn...................... 0.60535% monopsychic................... 0.57551% monofire...................... 0.55136% monodark...................... 0.52294% dragmag....................... 0.42773% monofighting.................. 0.41352% monobug....................... 0.39646% monosteel..................... 0.35525% monorock...................... 0.34957% monoelectric.................. 0.34389% monograss..................... 0.32968% monoghost..................... 0.32399% monofairy..................... 0.27284% monoice....................... 0.24299% monoground.................... 0.22168% swagplay...................... 0.16768% monopoison.................... 0.14068% sunstall...................... 0.12931% trapper....................... 0.12363% hailoffense................... 0.09805% sandstall..................... 0.09521% trickroom..................... 0.04831% tailwind...................... 0.03979% rainstall..................... 0.01705% trickhail..................... 0.01421% hailstall..................... 0.00853% tricksun...................... 0.00142% Stalliness (mean: -0.370) |# -2.0|## |######## -1.0|##################### |############################## 0.0|####################### |########### +1.0|#### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.98%