weatherless...................66.35477% offense.......................52.51628% balance.......................21.69244% sun...........................21.66400% hyperoffense..................20.22012% rain..........................15.01373% multiweather.................. 9.37411% monotype...................... 6.09958% sand.......................... 5.61685% batonpass..................... 4.47875% semistall..................... 3.19919% stall......................... 2.37197% sunoffense.................... 1.72872% mononormal.................... 1.10744% rainoffense................... 0.95891% hail.......................... 0.85800% sandoffense................... 0.70243% voltturn...................... 0.65547% choice........................ 0.62876% monoflying.................... 0.61138% monofire...................... 0.55768% monodragon.................... 0.55256% monodark...................... 0.52706% monopsychic................... 0.49229% monowater..................... 0.48872% monofighting.................. 0.39779% monosteel..................... 0.38493% dragmag....................... 0.37580% monobug....................... 0.33651% monograss..................... 0.30745% monofairy..................... 0.27189% monoelectric.................. 0.26340% monorock...................... 0.24992% monoghost..................... 0.21938% monoice....................... 0.21856% swagplay...................... 0.21247% sunstall...................... 0.21103% monoground.................... 0.16970% monopoison.................... 0.11493% trapper....................... 0.10096% sandstall..................... 0.08958% hailoffense................... 0.07304% trickroom..................... 0.05101% tailwind...................... 0.03038% rainstall..................... 0.01862% trickhail..................... 0.00974% hailstall..................... 0.00414% tricksun...................... 0.00151% Stalliness (mean: -0.373) |# -2.0|## |########### -1.0|########################## |############################## 0.0|######################## |############# +1.0|##### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.86%