weatherless...................56.00819% offense.......................50.92012% sun...........................32.57368% balance.......................21.34433% hyperoffense..................21.04042% rain..........................20.90117% multiweather..................14.23672% batonpass..................... 6.86583% sand.......................... 4.51938% semistall..................... 3.94947% monotype...................... 3.70464% stall......................... 2.74565% sunoffense.................... 2.67219% rainoffense................... 1.24340% voltturn...................... 0.82641% mononormal.................... 0.73076% sunstall...................... 0.69415% sandoffense................... 0.62753% choice........................ 0.57764% monofire...................... 0.52600% monoflying.................... 0.41008% swagplay...................... 0.40873% monodark...................... 0.39143% monowater..................... 0.34956% hail.......................... 0.34630% monosteel..................... 0.34607% monofighting.................. 0.29142% monodragon.................... 0.26016% monopsychic................... 0.23409% monofairy..................... 0.22732% dragmag....................... 0.16215% monobug....................... 0.15504% monoground.................... 0.12426% monograss..................... 0.12221% monoelectric.................. 0.11562% sandstall..................... 0.10808% monorock...................... 0.08341% monoghost..................... 0.07553% trapper....................... 0.07135% monopoison.................... 0.06830% monoice....................... 0.04404% trickroom..................... 0.01760% rainstall..................... 0.01502% tailwind...................... 0.01408% hailoffense................... 0.00431% hailstall..................... 0.00393% trickhail..................... 0.00002% tricksun...................... 0.00000% Stalliness (mean: -0.367) | -2.0|### |############ -1.0|############################## |###################### 0.0|################### |############## +1.0|###### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.90%