weatherless...................99.47159% hyperoffense..................89.01485% offense....................... 8.94598% balance....................... 2.03917% sand.......................... 0.52327% hail.......................... 0.00514% voltturn...................... 0.00032% monoelectric.................. 0.00025% monotype...................... 0.00025% dragmag....................... 0.00000% sandoffense................... 0.00000% sun........................... 0.00000% batonpass..................... 0.00000% monofire...................... 0.00000% multiweather.................. 0.00000% stall......................... 0.00000% semistall..................... 0.00000% rain.......................... 0.00000% monofighting.................. 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: -0.962) -1.5| | -1.0|############################## | -0.5|# |## 0.0| | +0.5| | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 2.95%