weatherless...................62.24374% offense.......................53.92938% balance.......................30.41002% rain..........................14.74943% sand..........................12.35763% sun...........................11.27563% hyperoffense..................10.42141% semistall..................... 4.95444% monotype...................... 3.92938% tailwind...................... 3.18907% multiweather.................. 2.79043% monowater..................... 2.67654% hail.......................... 2.22096% trickroom..................... 0.56948% sunoffense.................... 0.56948% dragmag....................... 0.39863% monoflying.................... 0.28474% monoelectric.................. 0.28474% stall......................... 0.28474% sandoffense................... 0.22779% batonpass..................... 0.17084% trickhail..................... 0.17084% monofire...................... 0.17084% voltturn...................... 0.11390% monograss..................... 0.11390% monofighting.................. 0.11390% monorock...................... 0.05695% monoghost..................... 0.05695% monoice....................... 0.05695% monodark...................... 0.05695% hailstall..................... 0.05695% mononormal.................... 0.05695% Stalliness (mean: -0.214) -1.5|### |##### -1.0|############## |################### -0.5|############################## |#################### 0.0|###################### |########### +0.5|############## |###### +1.0|### |##### +1.5|# more negative = more offensive, more positive = more stall one # = 0.65%