weatherless...................66.42873% offense.......................63.91197% balance.......................31.13187% sand..........................16.26143% rain.......................... 9.48532% sun........................... 7.75441% semistall..................... 2.85011% hyperoffense.................. 2.10605% hail.......................... 0.61222% multiweather.................. 0.54212% tailwind...................... 0.52404% monotype...................... 0.38042% trickroom..................... 0.31271% monowater..................... 0.20395% monograss..................... 0.17632% voltturn...................... 0.04219% sunoffense.................... 0.00968% monofighting.................. 0.00015% sandoffense................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% trickhail..................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% stall......................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.175) -1.5| | -1.0|## |############## -0.5|############################## |##### 0.0|####### |#### +0.5|############# |##### +1.0| |## +1.5| more negative = more offensive, more positive = more stall one # = 1.20%