weatherless...................63.78505% balance.......................40.68210% sand..........................34.35626% offense.......................33.73204% semistall.....................13.27591% hyperoffense.................. 7.73818% batonpass..................... 7.21161% stall......................... 4.57177% dragmag....................... 3.28498% monotype...................... 3.06877% sandstall..................... 2.16209% sun........................... 1.20658% sandoffense................... 0.95899% monofighting.................. 0.70093% rain.......................... 0.69047% trapper....................... 0.67652% sunoffense.................... 0.57539% monofire...................... 0.39057% choice........................ 0.32431% mononormal.................... 0.32431% monobug....................... 0.28595% monorock...................... 0.25806% monopsychic................... 0.21621% monopoison.................... 0.19529% monowater..................... 0.18831% monosteel..................... 0.17785% monoghost..................... 0.15344% rainoffense................... 0.13600% monoelectric.................. 0.13600% monoground.................... 0.08718% monodark...................... 0.04533% multiweather.................. 0.04185% voltturn...................... 0.03139% monograss..................... 0.02790% monodragon.................... 0.02790% monoice....................... 0.02790% monoflying.................... 0.02790% hail.......................... 0.00349% monofairy..................... 0.00349% Stalliness (mean: 0.188) -2.0|# |# -1.5|#### |######## -1.0|########### |################# -0.5|######################## |####################### 0.0|########################### |############################## +0.5|####################### |##################### +1.0|#################### |############## +1.5|######## |##### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.41%