weatherless...................55.96832% sand..........................42.95669% balance.......................41.95001% offense.......................30.46604% semistall.....................15.39346% batonpass..................... 7.54779% hyperoffense.................. 6.89491% stall......................... 5.29558% dragmag....................... 4.14406% sandstall..................... 2.94029% monotype...................... 1.49977% sandoffense................... 1.24165% sun........................... 0.78574% sunoffense.................... 0.55619% trapper....................... 0.53873% rain.......................... 0.32567% choice........................ 0.31338% mononormal.................... 0.26693% monofighting.................. 0.23728% monobug....................... 0.20182% monofire...................... 0.19791% monorock...................... 0.16846% rainoffense................... 0.10765% monopoison.................... 0.08756% monopsychic................... 0.07141% monoghost..................... 0.06331% monoelectric.................. 0.05964% monosteel..................... 0.05756% monowater..................... 0.05225% multiweather.................. 0.04092% monodragon.................... 0.02618% monograss..................... 0.01928% monodark...................... 0.01686% voltturn...................... 0.01533% monoflying.................... 0.01428% monoice....................... 0.00635% hail.......................... 0.00451% monoground.................... 0.00260% monofairy..................... 0.00206% Stalliness (mean: 0.254) -2.0|# |# -1.5|#### |###### -1.0|######### |############### -0.5|###################### |################### 0.0|######################### |############################## +0.5|###################### |###################### +1.0|###################### |################ +1.5|######### |###### +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%