sand..........................54.85375% weatherless...................44.27002% balance.......................43.61887% offense.......................24.89692% semistall.....................17.87802% stall......................... 7.08985% hyperoffense.................. 6.51634% dragmag....................... 5.02394% sandstall..................... 4.78320% batonpass..................... 3.51476% sandoffense................... 1.82844% sun........................... 0.80313% sunoffense.................... 0.74168% trapper....................... 0.39231% choice........................ 0.32239% monotype...................... 0.14446% mononormal.................... 0.12226% rain.......................... 0.08115% rainoffense................... 0.05810% voltturn...................... 0.02201% monopsychic................... 0.01128% monosteel..................... 0.01082% multiweather.................. 0.00805% monoflying.................... 0.00752% monopoison.................... 0.00210% monowater..................... 0.00094% monofighting.................. 0.00018% monoice....................... 0.00018% monobug....................... 0.00013% monoground.................... 0.00003% monorock...................... 0.00001% monodark...................... 0.00001% monofire...................... 0.00000% monograss..................... 0.00000% monoghost..................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% Stalliness (mean: 0.368) -2.0| |# -1.5|#### |####### -1.0|######## |################ -0.5|################## |############### 0.0|####################### |############################## +0.5|######################## |########################### +1.0|######################## |################### +1.5|############ |######### +2.0|### |# +2.5|## more negative = more offensive, more positive = more stall one # = 0.41%