sand..........................55.70455% balance.......................43.60832% weatherless...................43.32070% offense.......................26.64616% semistall.....................18.53565% dragmag....................... 8.79118% stall......................... 7.59049% sandstall..................... 5.89721% hyperoffense.................. 3.61938% batonpass..................... 2.10685% sandoffense................... 1.06483% sun........................... 0.97205% sunoffense.................... 0.85341% choice........................ 0.16783% trapper....................... 0.07456% monotype...................... 0.05814% mononormal.................... 0.05762% voltturn...................... 0.00458% rain.......................... 0.00277% rainoffense................... 0.00063% monopsychic................... 0.00037% monosteel..................... 0.00036% monopoison.................... 0.00010% multiweather.................. 0.00007% monowater..................... 0.00003% monoflying.................... 0.00002% monofighting.................. 0.00000% monobug....................... 0.00000% monoice....................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monograss..................... 0.00000% hail.......................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.432) -2.0| | -1.5|## |##### -1.0|### |###################### -0.5|################## |########### 0.0|################ |######################### +0.5|############################## |############################## +1.0|####################### |################ +1.5|############## |######## +2.0|###### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.43%