rain..........................83.12336% offense.......................48.47531% hyperoffense..................29.24621% balance.......................20.49446% dragmag.......................20.32492% rainoffense...................20.15370% multiweather..................13.98144% sun...........................11.90639% sand..........................10.06590% weatherless................... 8.88579% sunoffense.................... 3.07554% semistall..................... 1.48730% sandoffense................... 0.47868% stall......................... 0.29672% sandstall..................... 0.08576% choice........................ 0.00001% voltturn...................... 0.00000% hail.......................... 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.526) |# -1.5|# |############################## -1.0|################ |##### -0.5|## |################## 0.0|################ |############### +0.5|### | +1.0| | +1.5|## | +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.91%