weatherless...................79.23077% offense.......................43.84615% balance.......................39.23077% hyperoffense..................11.53846% rain..........................10.00000% sand.......................... 8.46154% semistall..................... 4.61538% sun........................... 4.61538% multiweather.................. 2.30769% monotype...................... 2.30769% hail.......................... 1.53846% monobug....................... 1.53846% stall......................... 0.76923% trickroom..................... 0.76923% choice........................ 0.76923% monopsychic................... 0.76923% rainoffense................... 0.76923% Stalliness (mean: -0.125) -1.5|########## |## -1.0|###### |############# -0.5|################### |############## 0.0|############################## |##################### +0.5|###### |############ +1.0|####### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.69%