weatherless...................79.00462% offense.......................44.04454% balance.......................41.41218% rain..........................11.77567% hyperoffense.................. 9.70753% sand.......................... 7.46173% sun........................... 4.23802% semistall..................... 4.10877% multiweather.................. 2.48004% hail.......................... 1.92259% monotype...................... 1.42810% trickroom..................... 1.03431% monobug....................... 0.90276% rainoffense................... 0.88733% stall......................... 0.72698% choice........................ 0.52534% monopsychic................... 0.52534% Stalliness (mean: -0.081) -1.5|####### |# -1.0|#### |######## -0.5|############### |########## 0.0|############################## |#################### +0.5|#### |########### +1.0|##### |## +1.5|# | more negative = more offensive, more positive = more stall one # = 0.84%