weatherless...................100.00000% offense.......................83.96512% balance.......................16.03488% semistall..................... 0.00000% stall......................... 0.00000% trickroom..................... 0.00000% sun........................... 0.00000% multiweather.................. 0.00000% rain.......................... 0.00000% choice........................ 0.00000% hyperoffense.................. 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% rainoffense................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% monobug....................... 0.00000% Stalliness (mean: -0.017) -1.5| | -1.0| | -0.5| | 0.0|############################## |###### +0.5| | +1.0| | +1.5| | more negative = more offensive, more positive = more stall one # = 2.79%