weatherless...................63.72180% offense.......................46.99248% balance.......................28.38346% rain..........................19.92481% hyperoffense..................16.16541% sun...........................11.84211% sand.......................... 8.64662% semistall..................... 5.45113% multiweather.................. 4.51128% rainoffense................... 4.32331% choice........................ 3.57143% stall......................... 3.00752% monotype...................... 2.81955% rainstall..................... 2.25564% dragmag....................... 1.12782% monofighting.................. 1.12782% sandoffense................... 0.93985% voltturn...................... 0.75188% hail.......................... 0.75188% sunoffense.................... 0.75188% monodragon.................... 0.75188% mononormal.................... 0.56391% sunstall...................... 0.37594% monofire...................... 0.37594% monowater..................... 0.18797% monoghost..................... 0.18797% Stalliness (mean: -0.169) |### -1.5|##### |########### -1.0|#################### |################### -0.5|######################## |############################ 0.0|############################## |###################### +0.5|####### |########### +1.0|### |####### +1.5|# | +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%