weatherless...................56.84874% offense.......................43.62692% balance.......................29.66576% rain..........................24.21048% hyperoffense..................16.41303% sun...........................13.99669% sand.......................... 8.99784% semistall..................... 5.97478% rainoffense................... 5.71311% multiweather.................. 4.44610% stall......................... 4.31951% rainstall..................... 3.57528% choice........................ 3.47113% monotype...................... 1.53223% dragmag....................... 1.20322% sandoffense................... 1.11364% sunoffense.................... 0.92644% hail.......................... 0.75474% monofighting.................. 0.56204% voltturn...................... 0.54305% monodragon.................... 0.45304% sunstall...................... 0.36236% mononormal.................... 0.26712% monofire...................... 0.25003% monoghost..................... 0.12347% monowater..................... 0.11946% Stalliness (mean: -0.098) |### -1.5|#### |########## -1.0|##################### |################ -0.5|################ |######################### 0.0|############################## |#################### +0.5|###### |############# +1.0|### |######### +1.5| | +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%