weatherless...................89.29702% offense.......................42.18690% hyperoffense..................32.05938% balance.......................18.26009% sun........................... 9.08971% monotype...................... 8.49287% stall......................... 3.80607% semistall..................... 3.68757% sunoffense.................... 2.48038% monofairy..................... 2.17553% mononormal.................... 1.36385% monoflying.................... 1.27554% sand.......................... 0.99243% monopsychic................... 0.98537% monosteel..................... 0.90956% monowater..................... 0.60961% monofire...................... 0.57985% hail.......................... 0.46438% monoghost..................... 0.43990% monodark...................... 0.38632% monobug....................... 0.37579% monorock...................... 0.37574% monofighting.................. 0.35257% monodragon.................... 0.33701% monograss..................... 0.32976% monoground.................... 0.29364% monopoison.................... 0.28708% monoelectric.................. 0.27217% rain.......................... 0.23634% monoice....................... 0.13957% sunstall...................... 0.08289% multiweather.................. 0.07814% rainstall..................... 0.07375% sandoffense................... 0.07025% hailoffense................... 0.05415% dragmag....................... 0.04114% sandstall..................... 0.02712% rainoffense................... 0.00847% hailstall..................... 0.00263% voltturn...................... 0.00208% tailwind...................... 0.00093% batonpass..................... 0.00071% Stalliness (mean: -0.472) |# -2.0|##### |################# -1.0|############################## |########################## 0.0|################# |########### +1.0|###### |### +2.0|## |# +3.0|# | +4.0| more negative = more offensive, more positive = more stall one # = 0.85%