weatherless...................89.69891% offense.......................45.46246% hyperoffense..................34.34753% balance.......................14.58971% sun........................... 9.19950% monotype...................... 4.27390% stall......................... 3.11293% sunoffense.................... 2.96148% semistall..................... 2.48736% mononormal.................... 1.77198% sand.......................... 0.91968% monopsychic................... 0.61766% monoflying.................... 0.60507% monofairy..................... 0.53152% monosteel..................... 0.34098% monofire...................... 0.18325% hail.......................... 0.16167% monowater..................... 0.14276% monoghost..................... 0.13138% monodragon.................... 0.11635% monorock...................... 0.10025% monofighting.................. 0.09423% monopoison.................... 0.07873% monoelectric.................. 0.07834% monograss..................... 0.07610% monoground.................... 0.07253% monobug....................... 0.07183% monodark...................... 0.06458% sandoffense................... 0.04795% monoice....................... 0.04699% rain.......................... 0.04550% dragmag....................... 0.02819% multiweather.................. 0.02527% sunstall...................... 0.02230% hailoffense................... 0.01059% sandstall..................... 0.00614% rainoffense................... 0.00303% hailstall..................... 0.00098% rainstall..................... 0.00095% voltturn...................... 0.00019% tailwind...................... 0.00015% batonpass..................... 0.00000% Stalliness (mean: -0.581) |# -2.0|#### |################ -1.0|############################## |######################### 0.0|############## |###### +1.0|#### |## +2.0|## | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.96%