weatherless...................90.42591% offense.......................44.60222% hyperoffense..................38.66623% balance.......................12.64565% sun........................... 8.94783% monotype...................... 3.62327% semistall..................... 2.50248% sunoffense.................... 2.32300% stall......................... 1.58342% monopsychic................... 0.95905% monofairy..................... 0.70179% monoflying.................... 0.52253% sand.......................... 0.49971% monosteel..................... 0.47094% mononormal.................... 0.40035% monofire...................... 0.29648% monoghost..................... 0.24472% monodragon.................... 0.22895% monowater..................... 0.17641% monofighting.................. 0.17573% monopoison.................... 0.12961% monorock...................... 0.12424% hail.......................... 0.11910% monoground.................... 0.11871% monograss..................... 0.10213% monobug....................... 0.08839% monoelectric.................. 0.08721% monoice....................... 0.07730% monodark...................... 0.06940% sandoffense................... 0.05968% rain.......................... 0.04913% multiweather.................. 0.04168% dragmag....................... 0.02023% sunstall...................... 0.01072% hailoffense................... 0.00901% sandstall..................... 0.00646% rainoffense................... 0.00342% rainstall..................... 0.00041% voltturn...................... 0.00018% hailstall..................... 0.00002% tailwind...................... 0.00001% batonpass..................... 0.00000% Stalliness (mean: -0.691) |# -2.0|##### |#################### -1.0|############################## |############################ 0.0|########### |###### +1.0|### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.93%