weatherless...................74.54514% offense.......................44.24991% balance.......................27.39444% hyperoffense..................23.49811% sun...........................13.50841% rain.......................... 9.62925% voltturn...................... 6.26502% semistall..................... 3.51871% rainoffense................... 2.74631% sand.......................... 2.60899% multiweather.................. 1.88809% monotype...................... 1.78510% hail.......................... 1.59629% sunoffense.................... 1.54480% stall......................... 1.33883% trickroom..................... 0.82389% monosteel..................... 0.48060% hailoffense................... 0.34329% sandstall..................... 0.27463% monoelectric.................. 0.22314% choice........................ 0.20597% monowater..................... 0.17164% sunstall...................... 0.15448% monobug....................... 0.15448% dragmag....................... 0.13732% monograss..................... 0.12015% monopsychic................... 0.12015% monofighting.................. 0.12015% monoground.................... 0.12015% mononormal.................... 0.12015% sandoffense................... 0.10299% monorock...................... 0.10299% monopoison.................... 0.08582% monodragon.................... 0.08582% monofire...................... 0.06866% monoflying.................... 0.06866% rainstall..................... 0.06866% monoice....................... 0.05149% monofairy..................... 0.03433% monodark...................... 0.01716% Stalliness (mean: -0.373) |### -2.0|# |########### -1.5|############## |################### -1.0|######################## |############################# -0.5|############################ |############################## 0.0|############################## |#################### +0.5|##################### |############ +1.0|##### |#### +1.5|## |# +2.0| | +2.5|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.39%