weatherless...................58.20388% offense.......................46.04504% sun...........................30.16687% balance.......................24.85056% hyperoffense..................20.89789% rain..........................20.17309% multiweather..................12.53554% monotype...................... 5.87224% batonpass..................... 5.13278% semistall..................... 4.11936% stall......................... 4.08715% sunoffense.................... 3.31590% sand.......................... 2.63335% rainoffense................... 1.79856% hail.......................... 1.44203% choice........................ 1.43002% mononormal.................... 1.31172% monowater..................... 0.85011% voltturn...................... 0.77845% monoflying.................... 0.68778% monoice....................... 0.64998% monodragon.................... 0.52509% monoground.................... 0.49428% sunstall...................... 0.48531% monopsychic................... 0.46928% monobug....................... 0.45936% dragmag....................... 0.42872% sandstall..................... 0.36896% monofairy..................... 0.36593% monosteel..................... 0.32559% monodark...................... 0.30183% monoghost..................... 0.25015% hailoffense................... 0.22961% monofighting.................. 0.20490% trapper....................... 0.17294% sandoffense................... 0.16816% monofire...................... 0.15964% monoelectric.................. 0.15207% monograss..................... 0.14235% trickroom..................... 0.13859% monopoison.................... 0.09796% monorock...................... 0.09732% gravity....................... 0.08013% rainstall..................... 0.07859% swagplay...................... 0.06354% tailwind...................... 0.04597% tricksun...................... 0.02934% trickrain..................... 0.02708% allweather.................... 0.00256% hailstall..................... 0.00241% fear.......................... 0.00177% trickhail..................... 0.00088% tricksand..................... 0.00075% Stalliness (mean: -0.287) |## -2.0|### |############ -1.0|######################## |############################## 0.0|######################### |################ +1.0|####### |### +2.0|## |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.80%