weatherless...................53.86840% offense.......................40.67509% sun...........................36.06409% balance.......................27.19682% hyperoffense..................19.55940% rain..........................19.48694% multiweather..................11.81474% stall......................... 6.69016% semistall..................... 5.87852% sunoffense.................... 4.59584% batonpass..................... 4.21122% monotype...................... 3.40056% sand.......................... 1.93481% rainoffense................... 1.38528% mononormal.................... 1.17630% sandstall..................... 0.85757% choice........................ 0.85120% sunstall...................... 0.82295% hail.......................... 0.49867% monowater..................... 0.49835% dragmag....................... 0.40096% voltturn...................... 0.38322% monopsychic................... 0.35616% monoice....................... 0.34658% monoflying.................... 0.29744% monodragon.................... 0.25895% trapper....................... 0.25378% gravity....................... 0.24958% trickroom..................... 0.23465% monoground.................... 0.19463% monofairy..................... 0.17625% monoghost..................... 0.13577% monosteel..................... 0.13119% monofire...................... 0.11515% monodark...................... 0.11499% monobug....................... 0.10909% rainstall..................... 0.08241% monofighting.................. 0.06030% tricksun...................... 0.05883% hailoffense................... 0.05728% sandoffense................... 0.04716% monoelectric.................. 0.04569% swagplay...................... 0.04364% trickrain..................... 0.03891% monograss..................... 0.03821% monorock...................... 0.02774% monopoison.................... 0.02587% tailwind...................... 0.01597% allweather.................... 0.00057% tricksand..................... 0.00041% hailstall..................... 0.00032% fear.......................... 0.00002% trickhail..................... 0.00002% Stalliness (mean: -0.145) |### -2.0|## |############## -1.0|########################### |############################## 0.0|############################## |#################### +1.0|############# |#### +2.0|#### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.66%