weatherless...................91.94197% balance.......................43.88635% voltturn......................29.23048% offense.......................20.74963% semistall.....................20.28141% stall......................... 9.15961% hyperoffense.................. 5.92300% sun........................... 5.08749% rain.......................... 2.57273% monotype...................... 2.46878% sand.......................... 1.55483% dragmag....................... 1.43397% multiweather.................. 1.26352% monopsychic................... 1.24346% batonpass..................... 1.13984% monoghost..................... 0.56340% monopoison.................... 0.51366% choice........................ 0.32813% monodragon.................... 0.28258% rainstall..................... 0.25139% mononormal.................... 0.24497% monosteel..................... 0.15842% sunstall...................... 0.13565% hail.......................... 0.11600% monoflying.................... 0.08877% monobug....................... 0.06392% monoground.................... 0.06177% trapper....................... 0.05858% monowater..................... 0.05665% sunoffense.................... 0.05193% sandstall..................... 0.03255% monorock...................... 0.03108% trickroom..................... 0.02447% rainoffense................... 0.01913% monograss..................... 0.01774% fear.......................... 0.00921% monofairy..................... 0.00846% hailoffense................... 0.00783% monodark...................... 0.00719% hailfear...................... 0.00713% tailwind...................... 0.00508% monofighting.................. 0.00271% allweather.................... 0.00263% monoelectric.................. 0.00224% trickrain..................... 0.00163% monofire...................... 0.00103% monoice....................... 0.00103% sandoffense................... 0.00061% hailstall..................... 0.00020% swagplay...................... 0.00014% tricksun...................... 0.00008% trickhail..................... 0.00002% gravity....................... 0.00000% trickfear..................... 0.00000% tricksand..................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: 0.503) | -2.0|# |### -1.0|######### |############# 0.0|######################## |############################ +1.0|############################## |################# +2.0|###### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.74%