weatherless...................68.97641% offense.......................54.07175% balance.......................20.56484% hyperoffense..................20.42600% sand..........................19.40705% sun...........................10.45538% multiweather.................. 4.19311% stall......................... 2.92203% rain.......................... 2.89917% hail.......................... 2.61309% voltturn...................... 2.25540% sandoffense................... 2.04294% semistall..................... 2.01537% monotype...................... 1.46203% sunoffense.................... 1.38538% sandstall..................... 0.75908% batonpass..................... 0.70630% dragmag....................... 0.62058% hailoffense................... 0.61957% rainoffense................... 0.58158% trickroom..................... 0.36038% monoghost..................... 0.17246% monopoison.................... 0.16977% monobug....................... 0.13985% mononormal.................... 0.13548% monofairy..................... 0.13413% tailwind...................... 0.13346% monowater..................... 0.10758% monodark...................... 0.08875% monofighting.................. 0.08572% monograss..................... 0.08035% monoflying.................... 0.06253% tricksun...................... 0.05581% monoice....................... 0.05379% monosteel..................... 0.04706% monoelectric.................. 0.04303% monorock...................... 0.03698% monofire...................... 0.03395% monodragon.................... 0.03362% gravity....................... 0.03227% sunstall...................... 0.02891% tricksand..................... 0.02387% monoground.................... 0.02118% monopsychic................... 0.01849% trapper....................... 0.01345% allweather.................... 0.01009% trickhail..................... 0.00908% swagplay...................... 0.00134% rainstall..................... 0.00134% trickrain..................... 0.00034% Stalliness (mean: -0.378) -2.0|# |#### -1.5|######### |############### -1.0|###################### |########################### -0.5|############################## |########################## 0.0|##################### |############# +0.5|######### |###### +1.0|### |## +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.51%