weatherless...................93.03525% offense.......................54.17779% balance.......................29.89099% hyperoffense..................12.32059% voltturn...................... 6.32385% semistall..................... 2.41160% rain.......................... 2.39202% sand.......................... 2.36390% sun........................... 1.79970% stall......................... 1.19904% monotype...................... 1.12889% trickroom..................... 1.07738% choice........................ 0.71338% dragmag....................... 0.66868% hail.......................... 0.62742% multiweather.................. 0.21828% monobug....................... 0.15946% monoflying.................... 0.14491% monowater..................... 0.13754% sunoffense.................... 0.13595% tailwind...................... 0.13385% monopoison.................... 0.10940% monorock...................... 0.10414% monosteel..................... 0.10253% rainoffense................... 0.10248% hailoffense................... 0.09811% tricksun...................... 0.09744% monoghost..................... 0.09685% monofire...................... 0.08157% monofighting.................. 0.07327% monograss..................... 0.07245% monodark...................... 0.05730% monofairy..................... 0.05594% monoelectric.................. 0.03923% monopsychic................... 0.03798% mononormal.................... 0.03475% monoground.................... 0.03361% monodragon.................... 0.03067% sandoffense................... 0.02469% monoice....................... 0.01724% sandstall..................... 0.01486% trickhail..................... 0.00811% rainstall..................... 0.00506% Stalliness (mean: -0.239) -2.0|# |# -1.5|##### |########## -1.0|################# |######################### -0.5|########################### |############################## 0.0|########################### |#################### +0.5|############## |########## +1.0|### |### +1.5|# | +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%