weatherless...................64.05475% offense.......................45.47046% balance.......................40.67375% sun...........................13.53404% rain.......................... 9.90723% sand.......................... 9.46269% hyperoffense.................. 7.62313% trickroom..................... 7.10014% hail.......................... 5.60735% monotype...................... 5.41180% semistall..................... 5.02524% multiweather.................. 2.18632% tailwind...................... 1.86002% voltturn...................... 1.37114% stall......................... 1.20742% sunoffense.................... 0.98004% monowater..................... 0.87885% monoice....................... 0.87430% tricksun...................... 0.62531% tricksand..................... 0.55369% mononormal.................... 0.53208% monoelectric.................. 0.41157% monofire...................... 0.37974% rainoffense................... 0.36950% choice........................ 0.34335% monograss..................... 0.34108% monoflying.................... 0.29788% sandoffense................... 0.29333% monorock...................... 0.24785% monopsychic................... 0.23648% monoghost..................... 0.22284% monopoison.................... 0.21374% dragmag....................... 0.20692% monobug....................... 0.19214% batonpass..................... 0.18759% sunstall...................... 0.14212% monodark...................... 0.13984% hailoffense................... 0.12393% sandstall..................... 0.11938% monofairy..................... 0.11938% monofighting.................. 0.11824% monosteel..................... 0.09891% rainstall..................... 0.09550% monoground.................... 0.08982% trickrain..................... 0.08186% trickhail..................... 0.07390% trapper....................... 0.07276% monodragon.................... 0.06822% allweather.................... 0.03183% gravity....................... 0.02274% hailstall..................... 0.01251% Stalliness (mean: -0.043) |# -1.5|### |###### -1.0|############ |################# -0.5|######################## |############################ 0.0|############################## |########################## +0.5|##################### |############## +1.0|######## |##### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%