weatherless...................60.72616% offense.......................44.87599% balance.......................42.25172% sun...........................14.12961% sand..........................11.03202% rain..........................10.65265% trickroom..................... 8.72962% hyperoffense.................. 7.56591% hail.......................... 5.95766% monotype...................... 4.49338% semistall..................... 4.40162% tailwind...................... 2.53609% multiweather.................. 2.13823% voltturn...................... 1.44438% sunoffense.................... 1.03766% monoice....................... 0.94036% stall......................... 0.90476% tricksun...................... 0.76913% tricksand..................... 0.73614% monowater..................... 0.61969% mononormal.................... 0.39154% monoelectric.................. 0.36361% rainoffense................... 0.35764% sandoffense................... 0.32480% monofire...................... 0.30945% monorock...................... 0.26783% choice........................ 0.24081% monoflying.................... 0.23167% monopsychic................... 0.22505% monoghost..................... 0.21871% dragmag....................... 0.21827% monograss..................... 0.17646% monopoison.................... 0.17039% sunstall...................... 0.14427% sandstall..................... 0.12154% monobug....................... 0.10777% monofighting.................. 0.10633% trickrain..................... 0.10407% hailoffense................... 0.09956% trickhail..................... 0.09891% monoground.................... 0.09212% batonpass..................... 0.08367% monosteel..................... 0.08274% trapper....................... 0.07537% monofairy..................... 0.06959% monodark...................... 0.06705% monodragon.................... 0.05634% rainstall..................... 0.05220% gravity....................... 0.01823% allweather.................... 0.01509% hailstall..................... 0.01026% Stalliness (mean: -0.050) |# -1.5|## |###### -1.0|############ |################ -0.5|######################## |########################### 0.0|############################## |############################ +0.5|##################### |############### +1.0|####### |#### +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%