offense.......................54.14476% weatherless...................45.58236% sun...........................37.34942% balance.......................32.40100% rain..........................30.36938% multiweather..................18.57571% hyperoffense.................. 8.42263% semistall..................... 4.08319% trickroom..................... 3.74875% hail.......................... 3.22463% monotype...................... 3.08985% sand.......................... 2.73877% tricksun...................... 2.07155% trickrain..................... 1.87022% sunoffense.................... 1.74875% tailwind...................... 1.40932% stall......................... 0.94842% rainoffense................... 0.80699% dragmag....................... 0.70216% voltturn...................... 0.57903% choice........................ 0.49750% monowater..................... 0.45591% batonpass..................... 0.39268% monofairy..................... 0.35441% monoghost..................... 0.33777% monoice....................... 0.24293% monopsychic................... 0.22629% mononormal.................... 0.21797% hailoffense................... 0.19967% monoelectric.................. 0.19135% monodragon.................... 0.18802% gravity....................... 0.16805% sandoffense................... 0.16639% monoflying.................... 0.14975% monograss..................... 0.14476% rainstall..................... 0.14143% monosteel..................... 0.13644% monofire...................... 0.13145% monobug....................... 0.08153% monofighting.................. 0.06822% trickhail..................... 0.06323% sunstall...................... 0.06156% monoground.................... 0.06156% tricksand..................... 0.05990% monorock...................... 0.05158% sandstall..................... 0.04326% trapper....................... 0.04160% monopoison.................... 0.03161% monodark...................... 0.02829% hailstall..................... 0.02662% Stalliness (mean: -0.154) |# -1.5|### |###### -1.0|############ |#################### -0.5|############################## |############################## 0.0|########################### |###################### +0.5|############### |######## +1.0|##### |### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%