offense.......................53.54035% sun...........................45.27088% rain..........................37.01694% weatherless...................36.63237% balance.......................32.68147% multiweather..................23.02618% hyperoffense.................. 9.09183% trickroom..................... 5.19384% semistall..................... 3.90039% tricksun...................... 3.19202% trickrain..................... 2.91315% hail.......................... 2.67337% monotype...................... 2.36557% sunoffense.................... 2.30352% sand.......................... 2.10720% tailwind...................... 1.99099% rainoffense................... 1.03274% stall......................... 0.78596% dragmag....................... 0.75204% voltturn...................... 0.62809% monowater..................... 0.41121% monofairy..................... 0.34817% batonpass..................... 0.31667% choice........................ 0.22792% gravity....................... 0.22365% monoice....................... 0.19601% monopsychic................... 0.18928% monoghost..................... 0.18197% mononormal.................... 0.17771% hailoffense................... 0.17588% monodragon.................... 0.16077% rainstall..................... 0.14439% sandoffense................... 0.13300% monoflying.................... 0.13034% monoelectric.................. 0.11318% monosteel..................... 0.09249% monograss..................... 0.08990% trickhail..................... 0.08411% monofire...................... 0.08056% sunstall...................... 0.06299% tricksand..................... 0.05111% monobug....................... 0.05049% trapper....................... 0.04565% monorock...................... 0.03982% sandstall..................... 0.03448% monoground.................... 0.03107% monofighting.................. 0.03035% monodark...................... 0.02382% monopoison.................... 0.02200% hailstall..................... 0.01389% Stalliness (mean: -0.167) |# -1.5|### |####### -1.0|############ |#################### -0.5|############################## |############################# 0.0|########################## |####################### +0.5|############### |######## +1.0|#### |### +1.5|## | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.54%