sun...........................81.09870% offense.......................63.37085% rain..........................52.46803% multiweather..................43.43898% balance.......................30.41830% trickroom.....................15.83238% tricksun......................14.57583% trickrain.....................13.78332% weatherless................... 9.35982% hyperoffense.................. 4.05372% tailwind...................... 3.00228% semistall..................... 2.10036% rainoffense................... 1.15872% sunoffense.................... 1.01134% gravity....................... 0.85475% hail.......................... 0.51386% dragmag....................... 0.43325% sand.......................... 0.17302% monotype...................... 0.16291% voltturn...................... 0.13020% trickhail..................... 0.09273% batonpass..................... 0.06169% stall......................... 0.05678% choice........................ 0.03763% monoflying.................... 0.03342% monopsychic................... 0.02842% monofairy..................... 0.02391% monoice....................... 0.02178% monodragon.................... 0.01672% sandoffense................... 0.01617% trapper....................... 0.01460% rainstall..................... 0.01156% sunstall...................... 0.01013% monoelectric.................. 0.00969% hailoffense................... 0.00890% monowater..................... 0.00870% tricksand..................... 0.00825% sandstall..................... 0.00523% mononormal.................... 0.00516% monosteel..................... 0.00499% monorock...................... 0.00393% monoghost..................... 0.00242% monofire...................... 0.00141% monograss..................... 0.00099% monodark...................... 0.00093% hailstall..................... 0.00035% monobug....................... 0.00027% monopoison.................... 0.00017% monofighting.................. 0.00001% monoground.................... 0.00001% Stalliness (mean: -0.184) | -1.5|# |## -1.0|#### |############### -0.5|############################## |################## 0.0|#################### |################# +0.5|############ |### +1.0|# |## +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.80%