weatherless...................79.47664% offense.......................45.24423% balance.......................41.53597% trickroom.....................35.92016% hyperoffense.................. 8.40873% sand.......................... 8.24306% sun........................... 5.57190% semistall..................... 4.68227% hail.......................... 4.66862% rain.......................... 2.28329% tricksun...................... 1.91087% monotype...................... 1.87690% tailwind...................... 1.55893% monoice....................... 1.25865% trickhail..................... 1.11921% tricksand..................... 0.93619% hailoffense................... 0.84628% gravity....................... 0.50513% rainoffense................... 0.28722% choice........................ 0.24967% multiweather.................. 0.24350% monoelectric.................. 0.21486% monopoison.................... 0.21433% sunoffense.................... 0.16196% voltturn...................... 0.15943% stall......................... 0.12881% monorock...................... 0.08133% monowater..................... 0.06420% monopsychic................... 0.03828% batonpass..................... 0.02702% dragmag....................... 0.00506% trapper....................... 0.00503% mononormal.................... 0.00243% monoghost..................... 0.00157% sandstall..................... 0.00127% monosteel..................... 0.00094% monograss..................... 0.00033% sandoffense................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.060) |## -1.5|# |### -1.0|####### |######## -0.5|########### |############################## 0.0|##################### |############################# +0.5|################# |##### +1.0|## |## +1.5|### | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.69%