weatherless...................84.59341% offense.......................47.16601% balance.......................46.67159% trickroom.....................41.78411% sand.......................... 9.03516% hyperoffense.................. 5.69942% sun........................... 3.99699% tricksun...................... 3.16669% tailwind...................... 2.83236% hail.......................... 2.23457% trickhail..................... 1.37756% gravity....................... 0.46267% semistall..................... 0.44688% monotype...................... 0.42418% rain.......................... 0.41939% tricksand..................... 0.40622% monoice....................... 0.34982% multiweather.................. 0.27952% hailoffense................... 0.13716% voltturn...................... 0.08346% choice........................ 0.05732% monorock...................... 0.05236% sunoffense.................... 0.03228% stall......................... 0.01610% monoelectric.................. 0.01301% batonpass..................... 0.00406% monopsychic................... 0.00395% monowater..................... 0.00365% rainoffense................... 0.00199% monopoison.................... 0.00101% dragmag....................... 0.00046% trapper....................... 0.00046% mononormal.................... 0.00025% monoghost..................... 0.00010% sandstall..................... 0.00009% monosteel..................... 0.00002% monograss..................... 0.00002% sandoffense................... 0.00000% sunstall...................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.085) |## -1.5| |## -1.0|### |######## -0.5|######## |######################### 0.0|################## |############################## +0.5|################ |# +1.0| | +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.88%