weatherless...................60.27661% offense.......................59.03972% sun...........................29.59591% balance.......................26.37739% hyperoffense..................11.27277% rain.......................... 8.08101% sand.......................... 6.75415% multiweather.................. 5.98887% semistall..................... 2.48127% voltturn...................... 2.39317% sunoffense.................... 2.20667% monotype...................... 1.43913% hail.......................... 1.38288% stall......................... 0.82884% sandoffense................... 0.42145% dragmag....................... 0.41748% sunstall...................... 0.29117% monobug....................... 0.23467% rainoffense................... 0.22321% trickroom..................... 0.18550% monosteel..................... 0.16190% monoflying.................... 0.13981% monodragon.................... 0.12552% choice........................ 0.11254% monopsychic................... 0.11128% monofire...................... 0.10874% monograss..................... 0.10211% monowater..................... 0.09812% monofairy..................... 0.09305% mononormal.................... 0.08515% hailoffense................... 0.07555% monoelectric.................. 0.06365% rainstall..................... 0.05718% monopoison.................... 0.05323% monoice....................... 0.04992% tricksun...................... 0.04645% monorock...................... 0.04217% monoghost..................... 0.03911% sandstall..................... 0.03849% monodark...................... 0.03708% tricksand..................... 0.03169% monofighting.................. 0.02801% monoground.................... 0.01645% tailwind...................... 0.01076% trapper....................... 0.00198% Stalliness (mean: -0.264) -2.0| |# -1.5|### |####### -1.0|############## |################### -0.5|######################### |############################## 0.0|####################### |############## +0.5|######### |###### +1.0|#### |## +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.63%