offense.......................55.41300% sun...........................46.57289% weatherless...................41.95143% balance.......................28.58150% hyperoffense.................. 9.46238% rain.......................... 8.41484% sand.......................... 7.82416% multiweather.................. 5.20095% sunoffense.................... 4.97596% voltturn...................... 4.38165% semistall..................... 4.35157% stall......................... 2.19156% sunstall...................... 0.75532% rainstall..................... 0.46536% hail.......................... 0.44331% sandoffense................... 0.27480% monotype...................... 0.20329% trickroom..................... 0.13867% hailoffense................... 0.11471% monograss..................... 0.06281% sandstall..................... 0.05543% rainoffense................... 0.05543% dragmag....................... 0.05497% tricksun...................... 0.04751% monopsychic................... 0.03418% tricksand..................... 0.03332% monopoison.................... 0.02747% monobug....................... 0.01533% monoflying.................... 0.01359% monofairy..................... 0.01109% monodark...................... 0.00838% monoice....................... 0.00719% monoelectric.................. 0.00675% mononormal.................... 0.00608% monosteel..................... 0.00437% monodragon.................... 0.00254% monofighting.................. 0.00168% monofire...................... 0.00106% monowater..................... 0.00091% monorock...................... 0.00035% choice........................ 0.00034% monoground.................... 0.00017% monoghost..................... 0.00011% trapper....................... 0.00004% tailwind...................... 0.00000% Stalliness (mean: -0.122) -2.0| | -1.5|## |####### -1.0|######### |############### -0.5|################### |############################## 0.0|#################### |########### +0.5|############## |###### +1.0|#### |#### +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.69%