monotype......................100.00000% weatherless...................75.35619% offense.......................50.71700% balance.......................29.17538% hyperoffense..................15.19912% sun........................... 8.51167% monobug....................... 8.39440% sand.......................... 7.84596% monowater..................... 7.82034% monosteel..................... 7.75386% monoflying.................... 7.23825% monopsychic................... 7.19878% monopoison.................... 6.10743% mononormal.................... 6.00864% monofairy..................... 5.63517% monoground.................... 5.46758% monodark...................... 5.44568% monofire...................... 5.24534% monofighting.................. 5.10633% voltturn...................... 5.10302% monoelectric.................. 5.07448% monodragon.................... 4.84233% rain.......................... 4.56449% semistall..................... 4.02807% monoghost..................... 3.93410% hail.......................... 3.77841% monograss..................... 3.37434% monoice....................... 3.28872% monorock...................... 2.15621% sunoffense.................... 0.88425% stall......................... 0.88043% choice........................ 0.76597% trickroom..................... 0.65132% sandoffense................... 0.59554% rainoffense................... 0.47332% hailoffense................... 0.33581% dragmag....................... 0.16790% tailwind...................... 0.09746% trapper....................... 0.09745% multiweather.................. 0.05430% sandstall..................... 0.04455% sunstall...................... 0.03202% tricksun...................... 0.01545% rainstall..................... 0.01136% hailstall..................... 0.00655% gravity....................... 0.00297% trickrain..................... 0.00277% trickhail..................... 0.00071% allweather.................... 0.00061% tricksand..................... 0.00050% Stalliness (mean: -0.258) |#### -1.5|####### |############ -1.0|##################### |############################## -0.5|############################## |############################# 0.0|######################## |##################### +0.5|################ |########### +1.0|######## |#### +1.5|## |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%