weatherless...................80.84270% offense.......................48.84524% balance.......................31.46516% hyperoffense..................12.63141% voltturn...................... 7.85267% sun........................... 7.57827% sand.......................... 7.56246% semistall..................... 4.28559% rain.......................... 3.57923% monotype...................... 2.78661% stall......................... 2.77260% hail.......................... 2.05221% multiweather.................. 1.51355% trickroom..................... 1.11985% dragmag....................... 0.73165% sunoffense.................... 0.70403% choice........................ 0.43043% sandoffense................... 0.42743% monowater..................... 0.32314% monobug....................... 0.30693% hailoffense................... 0.29895% mononormal.................... 0.22112% monopoison.................... 0.20506% monosteel..................... 0.19873% monoflying.................... 0.17487% rainoffense................... 0.17374% monoghost..................... 0.17001% monodark...................... 0.15562% monopsychic................... 0.15006% monofire...................... 0.14790% monofairy..................... 0.14549% sandstall..................... 0.14381% monofighting.................. 0.13726% monograss..................... 0.13272% monoice....................... 0.12430% monoelectric.................. 0.10553% sunstall...................... 0.08266% monodragon.................... 0.08134% monorock...................... 0.07435% monoground.................... 0.07344% tailwind...................... 0.04709% rainstall..................... 0.02953% tricksand..................... 0.02430% gravity....................... 0.02027% allweather.................... 0.01822% hailstall..................... 0.01321% tricksun...................... 0.01058% trickrain..................... 0.00922% trapper....................... 0.00823% swagplay...................... 0.00143% fear.......................... 0.00128% trickhail..................... 0.00106% sandfear...................... 0.00044% Stalliness (mean: -0.149) -2.0|# |## -1.5|###### |########### -1.0|################ |####################### -0.5|############################ |############################## 0.0|########################### |####################### +0.5|################ |########### +1.0|####### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%