weatherless...................82.11679% offense.......................48.94035% balance.......................30.97823% hyperoffense..................12.96522% voltturn...................... 9.98331% sand.......................... 7.58584% sun........................... 6.89350% semistall..................... 4.04312% rain.......................... 3.60426% stall......................... 3.07308% multiweather.................. 1.62627% hail.......................... 1.51972% trickroom..................... 1.50831% monotype...................... 1.47151% dragmag....................... 0.90187% sunoffense.................... 0.64516% sandoffense................... 0.38530% choice........................ 0.38164% hailoffense................... 0.27935% monobug....................... 0.19604% monowater..................... 0.18005% rainoffense................... 0.16399% sandstall..................... 0.14969% monosteel..................... 0.12494% monopoison.................... 0.11768% monofire...................... 0.09440% monopsychic................... 0.09089% mononormal.................... 0.08985% sunstall...................... 0.08704% monoflying.................... 0.07550% monodark...................... 0.07399% monofairy..................... 0.07140% monofighting.................. 0.06735% monoghost..................... 0.06305% tailwind...................... 0.05740% monoelectric.................. 0.05588% monoice....................... 0.05365% monograss..................... 0.05036% monodragon.................... 0.03840% monoground.................... 0.03226% monorock...................... 0.02994% rainstall..................... 0.02768% tricksand..................... 0.02703% gravity....................... 0.02644% allweather.................... 0.01824% hailstall..................... 0.01305% tricksun...................... 0.01228% trickrain..................... 0.01207% trapper....................... 0.00470% fear.......................... 0.00082% sandfear...................... 0.00075% trickhail..................... 0.00049% swagplay...................... 0.00042% Stalliness (mean: -0.151) -2.0|# |## -1.5|###### |############ -1.0|############### |######################## -0.5|############################ |############################## 0.0|########################### |####################### +0.5|################ |########## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.47%