weatherless...................85.03282% offense.......................49.13489% balance.......................26.36715% hyperoffense..................14.97334% voltturn......................11.32778% sand.......................... 7.20407% stall......................... 5.55212% sun........................... 5.45835% semistall..................... 3.97250% rain.......................... 3.04355% trickroom..................... 2.41475% multiweather.................. 1.50123% dragmag....................... 1.24405% hail.......................... 0.78135% sunoffense.................... 0.50456% monotype...................... 0.29372% hailoffense................... 0.28163% choice........................ 0.26696% sandoffense................... 0.25657% sandstall..................... 0.21981% rainoffense................... 0.13202% monowater..................... 0.07737% sunstall...................... 0.06784% tailwind...................... 0.05073% monobug....................... 0.03598% monofire...................... 0.03060% monosteel..................... 0.02220% monopsychic................... 0.02138% tricksand..................... 0.02069% tricksun...................... 0.01979% monoflying.................... 0.01714% trickrain..................... 0.01630% gravity....................... 0.01410% mononormal.................... 0.01394% rainstall..................... 0.01390% monopoison.................... 0.01001% monofairy..................... 0.00995% monofighting.................. 0.00896% monograss..................... 0.00893% hailstall..................... 0.00769% trapper....................... 0.00730% monodark...................... 0.00698% monodragon.................... 0.00660% monoghost..................... 0.00652% monoice....................... 0.00569% monorock...................... 0.00546% monoground.................... 0.00519% monoelectric.................. 0.00340% allweather.................... 0.00321% swagplay...................... 0.00015% trickhail..................... 0.00003% fear.......................... 0.00000% sandfear...................... 0.00000% Stalliness (mean: -0.133) -2.0| |## -1.5|####### |############### -1.0|############### |######################## -0.5|############################## |############################# 0.0|######################### |#################### +0.5|############# |######### +1.0|###### |#### +1.5|### |## +2.0|## |## +2.5|## |## +3.0|# |# +3.5| more negative = more offensive, more positive = more stall one # = 0.47%