weatherless...................80.05402% offense.......................48.14044% balance.......................31.15892% hyperoffense..................13.14786% sand.......................... 8.25825% sun........................... 7.89623% voltturn...................... 7.87264% semistall..................... 4.41450% rain.......................... 3.54223% stall......................... 3.13828% monotype...................... 2.62182% hail.......................... 2.00180% multiweather.................. 1.64753% trickroom..................... 1.08656% dragmag....................... 0.89836% sunoffense.................... 0.84335% choice........................ 0.49974% sandoffense................... 0.45968% monowater..................... 0.32964% hailoffense................... 0.30015% monobug....................... 0.28246% mononormal.................... 0.18578% monosteel..................... 0.18029% monoflying.................... 0.17148% rainoffense................... 0.17100% monopoison.................... 0.17027% monofire...................... 0.15484% monodark...................... 0.15387% sandstall..................... 0.15056% monopsychic................... 0.14563% monofairy..................... 0.14176% monograss..................... 0.13311% monoghost..................... 0.12803% monofighting.................. 0.10904% monoice....................... 0.10509% monoelectric.................. 0.09798% monoground.................... 0.09741% sunstall...................... 0.09103% monorock...................... 0.08384% monodragon.................... 0.08182% tailwind...................... 0.04725% rainstall..................... 0.03570% tricksand..................... 0.02754% allweather.................... 0.01704% hailstall..................... 0.01438% trickrain..................... 0.01317% gravity....................... 0.01204% tricksun...................... 0.01082% trapper....................... 0.00800% trickhail..................... 0.00299% swagplay...................... 0.00097% fear.......................... 0.00057% Stalliness (mean: -0.145) -2.0|# |## -1.5|###### |############ -1.0|################ |####################### -0.5|############################ |############################## 0.0|########################### |####################### +0.5|################# |########### +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0| | +3.5| more negative = more offensive, more positive = more stall one # = 0.46%