weatherless...................81.25608% offense.......................47.98819% balance.......................30.45597% hyperoffense..................13.68672% voltturn...................... 9.40816% sand.......................... 8.25464% sun........................... 7.31543% semistall..................... 4.27580% stall......................... 3.59331% rain.......................... 3.41317% multiweather.................. 1.72912% monotype...................... 1.60548% hail.......................... 1.58920% trickroom..................... 1.37807% dragmag....................... 1.10388% sunoffense.................... 0.86474% choice........................ 0.45946% sandoffense................... 0.40240% hailoffense................... 0.29406% monowater..................... 0.19641% monobug....................... 0.19039% sandstall..................... 0.15895% rainoffense................... 0.15152% monosteel..................... 0.12570% monopoison.................... 0.11283% monofire...................... 0.10585% monodark...................... 0.10009% mononormal.................... 0.09094% monoflying.................... 0.08960% sunstall...................... 0.08872% monofairy..................... 0.08747% monopsychic................... 0.07874% monograss..................... 0.07761% monofighting.................. 0.06750% monoghost..................... 0.06215% monoice....................... 0.06146% monoground.................... 0.06110% monoelectric.................. 0.05577% tailwind...................... 0.04689% monodragon.................... 0.04581% monorock...................... 0.03283% tricksand..................... 0.02983% rainstall..................... 0.02833% trickrain..................... 0.01837% allweather.................... 0.01740% gravity....................... 0.01553% tricksun...................... 0.01150% hailstall..................... 0.00946% trapper....................... 0.00342% trickhail..................... 0.00185% swagplay...................... 0.00024% fear.......................... 0.00019% Stalliness (mean: -0.145) -2.0|# |## -1.5|###### |############## -1.0|################ |######################## -0.5|############################# |############################## 0.0|########################### |###################### +0.5|################# |########### +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# |# +3.0|# | +3.5| more negative = more offensive, more positive = more stall one # = 0.46%