weatherless...................87.33477% offense.......................43.89216% balance.......................33.73079% hyperoffense..................14.12314% sun........................... 6.21721% semistall..................... 4.97184% sand.......................... 4.56908% stall......................... 3.28207% voltturn...................... 2.14097% trickroom..................... 1.79420% hail.......................... 1.70522% sunoffense.................... 0.97962% rain.......................... 0.60746% monotype...................... 0.36853% choice........................ 0.36421% multiweather.................. 0.25895% sandoffense................... 0.24130% hailoffense................... 0.17427% sandstall..................... 0.15893% rainoffense................... 0.13620% tailwind...................... 0.08970% monoice....................... 0.08575% mononormal.................... 0.06799% tricksun...................... 0.05621% monoghost..................... 0.05502% monowater..................... 0.03131% monobug....................... 0.02798% monoflying.................... 0.02776% tricksand..................... 0.02525% trickhail..................... 0.02103% monorock...................... 0.01797% monodragon.................... 0.01252% monopsychic................... 0.01095% monopoison.................... 0.00983% monofighting.................. 0.00780% monoelectric.................. 0.00570% monodark...................... 0.00412% sunstall...................... 0.00409% hailstall..................... 0.00378% dragmag....................... 0.00365% monoground.................... 0.00328% monograss..................... 0.00290% monofire...................... 0.00213% monofairy..................... 0.00178% monosteel..................... 0.00150% rainstall..................... 0.00104% trickrain..................... 0.00073% trapper....................... 0.00000% gravity....................... 0.00000% Stalliness (mean: -0.123) -2.0|## |## -1.5|###### |############# -1.0|############### |#################### -0.5|######################### |############################## 0.0|########################### |######################### +0.5|################## |########### +1.0|########## |#### +1.5|## |## +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%