weatherless...................91.95639% offense.......................44.69798% hyperoffense..................32.18716% balance.......................12.57914% stall......................... 8.31691% sand.......................... 6.08749% voltturn...................... 3.66858% semistall..................... 2.21881% sun........................... 1.90932% sandoffense................... 0.78512% rain.......................... 0.04680% sunoffense.................... 0.00106% monotype...................... 0.00015% monobug....................... 0.00013% trickroom..................... 0.00006% monopsychic................... 0.00002% choice........................ 0.00002% monowater..................... 0.00000% hail.......................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.504) | -2.0|# |######### -1.5|################## |######## -1.0|######## |############################## -0.5|############ |#### 0.0|#### |## +0.5|### |######## +1.0|# |# +1.5|# |######### +2.0|# | more negative = more offensive, more positive = more stall one # = 0.85%