weatherless...................84.85568% offense.......................42.76365% balance.......................29.86136% hyperoffense..................17.40125% sand..........................11.60453% stall......................... 7.25549% voltturn...................... 5.90491% hail.......................... 2.74907% semistall..................... 2.71825% trickroom..................... 1.14210% hailoffense................... 0.85530% choice........................ 0.50313% sun........................... 0.49245% sandstall..................... 0.42163% rain.......................... 0.40097% monotype...................... 0.27060% tailwind...................... 0.21537% monowater..................... 0.21424% dragmag....................... 0.17202% rainoffense................... 0.11577% multiweather.................. 0.10195% sunoffense.................... 0.08173% monobug....................... 0.01931% monoice....................... 0.01159% sunstall...................... 0.00771% monofighting.................. 0.00725% monoground.................... 0.00452% hailstall..................... 0.00296% monodragon.................... 0.00264% monodark...................... 0.00248% monofire...................... 0.00235% sandoffense................... 0.00187% mononormal.................... 0.00167% monopoison.................... 0.00165% tricksand..................... 0.00145% monosteel..................... 0.00095% monoflying.................... 0.00094% tricksun...................... 0.00043% monorock...................... 0.00043% monograss..................... 0.00027% monopsychic................... 0.00017% swagplay...................... 0.00014% monofairy..................... 0.00013% monoghost..................... 0.00009% monoelectric.................. 0.00004% allweather.................... 0.00003% trapper....................... 0.00002% rainstall..................... 0.00002% gravity....................... 0.00001% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.128) -2.0|#### |######### -1.5|###### |############### -1.0|############ |#################### -0.5|######################## |############################## 0.0|######################### |########################### +0.5|################ |######### +1.0|#### |### +1.5|# |## +2.0|## |# +2.5|## |## +3.0|###### more negative = more offensive, more positive = more stall one # = 0.45%