weatherless...................76.92897% offense.......................44.67198% balance.......................34.99387% sand..........................12.58277% hyperoffense..................11.41351% sun........................... 8.27080% semistall..................... 5.72002% voltturn...................... 4.13671% monotype...................... 3.75854% stall......................... 3.20062% rain.......................... 3.19128% multiweather.................. 1.63226% sandoffense................... 0.92749% hail.......................... 0.70814% dragmag....................... 0.63601% sunoffense.................... 0.60201% trickroom..................... 0.46374% choice........................ 0.43011% monobug....................... 0.38228% monowater..................... 0.35014% monofighting.................. 0.31614% sandstall..................... 0.29521% mononormal.................... 0.28139% monodark...................... 0.28064% monoice....................... 0.27354% monofire...................... 0.26420% monoflying.................... 0.25822% monopsychic................... 0.25000% monograss..................... 0.22272% monoghost..................... 0.19805% rainoffense................... 0.19282% monopoison.................... 0.15471% monodragon.................... 0.14873% monosteel..................... 0.14237% monoground.................... 0.12892% sunstall...................... 0.11472% monorock...................... 0.10912% monoelectric.................. 0.09828% rainstall..................... 0.09081% monofairy..................... 0.07474% tricksand..................... 0.04410% tailwind...................... 0.03961% hailstall..................... 0.03214% hailoffense................... 0.02354% gravity....................... 0.01084% allweather.................... 0.01046% tricksun...................... 0.00785% trickhail..................... 0.00486% fear.......................... 0.00149% trapper....................... 0.00075% Stalliness (mean: -0.070) -2.0|## |### -1.5|##### |########## -1.0|############## |###################### -0.5|########################## |############################## 0.0|############################# |######################### +0.5|#################### |############### +1.0|######### |###### +1.5|### |## +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.44%