weatherless...................94.40258% offense.......................44.45640% balance.......................34.58019% hyperoffense..................12.86329% semistall..................... 5.43595% voltturn...................... 3.90205% stall......................... 2.66416% sun........................... 2.63724% rain.......................... 2.04521% trickroom..................... 1.64155% choice........................ 1.02260% monotype...................... 0.88805% sand.......................... 0.75350% sunoffense.................... 0.59203% monowater..................... 0.51130% hail.......................... 0.29602% rainoffense................... 0.24220% multiweather.................. 0.13455% monoelectric.................. 0.10764% dragmag....................... 0.08073% monoice....................... 0.08073% mononormal.................... 0.08073% monopsychic................... 0.05382% monoflying.................... 0.05382% tailwind...................... 0.02691% monosteel..................... 0.02691% sandstall..................... 0.02691% monofighting.................. 0.02691% monofairy..................... 0.02691% monodragon.................... 0.02691% hailstall..................... 0.02691% Stalliness (mean: -0.117) |### -1.5|####### |######### -1.0|############# |#################### -0.5|######################### |############################## 0.0|######################### |########################## +0.5|################## |########## +1.0|##### |###### +1.5|### |# +2.0|# |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.49%